Active Worlds manuals
This manual has been realised by El kapinou
By default, only some themes are proposed under which the classic theme which corresponds to the appearance of the Active Worlds versions before v3.5.
The files needed to modify the icons can be found in the directory \default\toolbars in the installation directory of your Active Worlds browser, usually C:\Active Worlds\default\toolbars
If you only want to modify the already exisiting icons, you can simply duplicate the default image default.bmp, rename it into the name you wish to give to your theme and modify the images by using a graphical tool like Photoshop, respecting the existing template (position of the current images). The size of the icons does not really matter, but they do need to have a square shape.
Save your newly created .BMP file, open the Advanced tab and your theme will appear in the list.
If you wish to personalise by creating new icons, you will need to modify the file toolbar.cfg with a text editor.
To be able to recover from eventual misstakes, think always about making backups before any modification.
The position of the icons is stored in the file toolbar.cfg. The file indicates which commands are available in the toolbar and which icon corresponds to which command.
Each line represents an icon and contains the command each icon should trigger, followed by the the colomn number of the toolbar (its position).
If needed, the message number of the help text displayed when the mouse is moved over it. You will find these messages prefixed by their number in the files .AWM corresponding to the chosen language.
sdk_event [image_number] [message_number] [id_number]