Active Worlds - TEXTURE Command

This is an old tutorial. Available updated tutorials :
Active Worlds 4.1 in French Active Worlds 3.6 in Italian

Function :
Applies a texture partially or completely to an object.

Use :
texture [texture name] [mask=mask] [tag=number of faces] [name=name]

Details :
Texture name : has to be specified without its filename extension.
Mask : apply a mask for transparency for the texture.
Tag= : defines the number of polygones affected by the command.
Name : see name command.

Example :
create texture flower1

Effect :
Apply texture flower1.jpg on the complete object.

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