Active Worlds - TEXTURE Command
Applies a texture partially or completely to an object.
texture [texture name] [mask=mask] [tag=number of faces] [name=name]
Texture name : has to be specified without its filename extension.
Mask : apply a mask for transparency for the texture.
Tag= : defines the number of polygones affected by the command.
Name : see name
create texture flower1
Apply texture flower1.jpg on the complete object.
Building in Active Worlds | Active Worlds tutorials