Active Worlds - TEXTURE Command
Function :
Applies a texture partially or completely to an object.
Use :
texture [texture name] [mask=mask] [tag=number of faces] [name=name]
Details :
Texture name : has to be specified without its filename extension.
Mask : apply a mask for transparency for the texture.
Tag= : defines the number of polygones affected by the command.
Name : see
name command.
Example :
create texture flower1
Effect :
Apply texture flower1.jpg on the complete object.
Building in Active Worlds | Active Worlds tutorials