Active Worlds - TELEPORT Command
Used for instananeous movements from one location to another.
teleport [worldname] [coordinates north/south] [coordinates east/west] [A] [orientation]
Worldname : to be used when the destination of the teleport action is located in an other world than the originating location.
Coordinates : 1=10m. A world with a size of for example P50, contains 50 coordinates to the north, 50 to the south, 50 to the east and 50 to the west.
A : altitude. Has to be defined in meters, remembering that 1=10 meters
Orientation : Has to be defined in degrees.
bump teleport 45N 2W 0.0A 90
When getting into collision with the object supporting this command, you will be teleported to 45 coordinates north, 2 coordinates west, 0 meters altitude and orientated to 90░.
bump teleport +4 +2 -0.1A 90
This variation applies relative coordinates expressed in meters.
In this second example, you will be teleported 4 meters to the north, 2 meters to the east, 1 meter down and orientated 90░.
Variante 2 :
Activate teleport MyWorld
(Replace "MyWorld" with the name of the world where you are building.)
When clicking on this object, you will be brought to the entrance point of the virtual world, if it's located at 0N 0W or anywhere else.
Building in Active Worlds | Active Worlds tutorials