Create a mask for your Active Worlds clouds textures with Photoshop

Auto levels Photoshop    Mode grayscale

  • Save the result in Bitmap format (.BMP).
    For use in Active Worlds, save the result using the same name as the texture, followed by the letter "m".
    Example : texture clouds1.jpg mask clouds1m.bmp.

Photoshop bitmap

Cloud texture and its mask

  • Compress the mask (eg : clouds1m.bmp) in .zip and upload both "clouds1.jpg" and "" to the directory textures of your world's FTP space.

Tutorials Active Worlds | Textures tutorials

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