Animated textures for Active Worlds

At this moment, the GIF format is not supported and so you'll have to make animated textures in JPG format with help of a graphical tool or utility like for example Photoshop.

The animation will have to be cut in function of the number of images desired and the final texture will have to be vertical.

For example for 4 textures of 256 x 256 pixels, you will have to insert them in a long vertical line of 4 x 256, thus 256 x 1024 pixels.

Proceed same way for the masks if the texture has to support transparency (mask) and save as .BMP format, compress into a .ZIP file and you can put these in the textures directory of the FTP space for your Active Worlds virtual world.

Tutorials Active Worlds | Textures tutorials

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