Create a mask for your Active Worlds clouds textures with Photoshop

- Save the result in Bitmap format (.BMP).
For use in Active Worlds, save the result using the same name as the texture, followed by the letter "m".
Example : texture clouds1.jpg mask clouds1m.bmp.


- Compress the mask (eg : clouds1m.bmp) in .zip and upload both "clouds1.jpg" and "clouds1m.zip" to the directory textures of your world's FTP space.
Tutorials Active Worlds | Textures tutorials