Create a mask for your Active Worlds clouds textures with Photoshop



Auto levels Photoshop    Mode grayscale


  • Save the result in Bitmap format (.BMP).
    For use in Active Worlds, save the result using the same name as the texture, followed by the letter "m".
    Example : texture clouds1.jpg mask clouds1m.bmp.


Photoshop bitmap

Cloud texture and its mask


  • Compress the mask (eg : clouds1m.bmp) in .zip and upload both "clouds1.jpg" and "clouds1m.zip" to the directory textures of your world's FTP space.



Tutorials Active Worlds | Textures tutorials

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